{"id":4517,"date":"2023-09-20T17:28:13","date_gmt":"2023-09-20T15:28:13","guid":{"rendered":"https:\/\/microcrawler.hu\/?p=4517"},"modified":"2023-11-14T14:32:27","modified_gmt":"2023-11-14T13:32:27","slug":"scoring-rules","status":"publish","type":"post","link":"https:\/\/microcrawler.hu\/en\/scoring-rules\/","title":{"rendered":"Scoring Rules"},"content":{"rendered":"\n
Rule<\/strong><\/th>\n| Points<\/strong><\/th>\n | Explanation<\/strong><\/th>\n | \u00a0<\/th>\n<\/tr>\n<\/thead>\n | \nProgress<\/td>\n | -2 points<\/td>\n | Points are given when one front wheel and one rear wheel pass through the gate in the intended direction. All tires must pass completely through the gate without touching a Gate Marker to avoid a Gate Marker penalty.<\/td>\n | \u00a0<\/td>\n<\/tr>\n | Gate Marker<\/td>\n | +10 points<\/td>\n | Points are given if any part of a vehicle touches a live gate marker, or passes outside the gate markers in an attempt to clear the gate. Gate markers that have not been touched by a vehicle are considered to be live. A gate is comprised of two separate live gate markers. Touching a live gate marker at any time during a run will incur a +10 penalty. Touching a gate marker with a winch line is considered a gate touch.<\/td>\n | \u00a0<\/td>\n<\/tr>\n | Rollover<\/td>\n | +5 points<\/td>\n | Points are given any time a vehicle rolls over and cannot be corrected without the driver touching the vehicle. To perform a rollover the vehicle may not leave the ground. The vehicle must be rolled either left or right until it is upright on all four wheels. If the vehicle must be picked up off the ground it is considered a Vehicle Touch.<\/td>\n | \u00a0<\/td>\n<\/tr>\n | Vehicle Touch<\/td>\n | +10 points<\/td>\n | Points are given any time a vehilce is picked up off the ground. When a vehicle is picked up, it must be placed with is back axle in line with the last gate numbered passed (not bonus gate).<\/td>\n | \u00a0<\/td>\n<\/tr>\n | Gate Skip<\/td>\n | +30 points<\/td>\n | Points are given if a driver cannot progress through a gate. In order to perform a gate skip the driver must attempt to pass the gate. The vehicle must cross the center line of the gate with at least one wheel to be considered an attempt. If the driver declares a gate skip, the driver will pick up the vehicle and place it down with the rear axle in line with the center line of the gate. This does not incur a Vehicle Touch penalty. If time expires, any gate that has not been successfully cleared counts as a skipped gate. When skipping a gate, drivers must move to a numbered gate, not a bonus gate.<\/td>\n | \u00a0<\/td>\n<\/tr>\n | Bonus Gate<\/td>\n | -10 points<\/td>\n | Points will be given when a vehicle passes through the bonus gate in the same manner as a standard gate. Bonus gates are not numbered and may be attempted at any time during the run – after the vehicle crosses the start gate, but before they cross the finish gate. After the bonus gate attempt the driver must then pass through the next lowest numbered live gate. Bonus gates will not incur Gate Marker penalties if they are touched. They will just not award bonus points. Courses should have a minimum of 2 bonus gates and a maximum of 3 bonus gates per course. Unless a driver finishes the course in the allotted time, bonus points do not count towards their score.<\/td>\n | \u00a0<\/td>\n<\/tr>\n | Self Winch<\/td>\n | +3 points<\/td>\n | Winch must be attached to vehicle the entire run. Retractable, dynamic, and electronic winches allowed. Drivers may winch off of natural terrain such as a rock, tree root, etc.This does not incur a Vehicle Touch penalty.<\/td>\n | \u00a0<\/td>\n<\/tr>\n | Reverse<\/td>\n | \u00a0N\/A<\/td>\n | There are no penalties for rolling backwards or using reverse<\/td>\n | \u00a0<\/td>\n<\/tr>\n | On course repair<\/td>\n | +10 points<\/td>\n | Points are given when a driver repairs their vehicle on the course. Time does not stop while the driver performs repairs. This does not incur a vehicle touch penalty. Once the repair is completed, time will be stopped and the driver must move their vehicle so that the back axle is even with the last gate cleared. The driver will continue their run when the timer instructs them to continue and continues the timer.<\/td>\n | \u00a0<\/td>\n<\/tr>\n | Off course repair<\/td>\n | +10 points<\/td>\n | Points are given when a driver needs to make repairs that they cannot make on course. The driver will tell the timekeeper and judge that they need to make an off course repair. The time will be stopped and the driver allowed 30 minutes to make the repair. Other drivers may start their run while the driver makes the repairs. Once the driver is done making the repair and the course is clear, they will start with their rear axle even with the last gate cleared. They will be assessed a 1 minute time penalty as well.<\/td>\n | \u00a0<\/td>\n<\/tr>\n | \u00a0<\/td>\n | \u00a0<\/td>\n | \u00a0<\/td>\n | \u00a0<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n\n\n |
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